![]() With no guidance, no indicator of what my objective is, all enemies on the level dead, and a labyrinthine map of cut-paste corridors, this experience truly takes me back to an earlier, less refined epoch of gaming. I’m looking for (or at least I think I’m looking for, based on nebulous audio logs) one final security camera tucked away in the upper corner of some room somewhere, so that I can unlock the Repair Bay.
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